TVs, radios, mobile devices, home entertainment, laptops, tablets, cameras, computer hardware, game consoles, drones, external or integrated VR/AR devices, sound systems, etc. Electronic devices may be aimed at consumers or businesses.



"Old PC cannot Open the New World"Intel&Warcraft Movie IMC

Brand: Intel
Client: Intel China
Agency: Ogilvy & Mather Beijing

The Launch of PS4

Every six or seven years there is a decisive moment for gaming manufacturers. The eyes of the world turn to them as they martial every ounce of resource to launch a new console. This is the story of the Great Console War of 2013 and how a new platform idea, "Greatness Awaits" drove gamers to favor us, reinvigorated brand awareness and momentum, and solidified an epic comeback vs. the competition, with the fastest selling console launch in history, selling 1M consoles in 24 hours.

Brand: PlayStation
Client: PlayStation
Agency: BBH New York

The Curve changes everything: How Samsung put TVs into the Golden age of TV

Samsung had been the top-selling TV brand since 2006, yet trailed Sony in brand preference. Our challenge was win over TV buyers with the launch of the worlds first Curved UHD TV. We used what people love about TV-- the content-- to introduce people to the revolution in TV that would make content more immersive: Samsungs Curved UHD TV. This resulted in Samsung becoming the most preferred brand in television for the first time ever.

Brand: Samsung Electronics America
Client: Samsung Electronics America
Agency: 72andSunny

2019_us_2019_e-3920-293_hero_1 LG Electronics What's It Gonna Take?
2019_us_2019_e-3973-046_hero_1 PlayStation PlayStation VR: Pioneering a New Reality
2019_ru_2019_2204_hero_1 Beko Eat like a Pro

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